The LingTECHguistics* methodology consists on teaching second language (L2) lessons in full immersion through a sustained affective stimulus. This stimulus consists in a developmentally appropriate computer activity. The rationale behind this methodology is that students will be : a) Exposed to second language vocabulary in a real-life scenario b) Exposed to technology whether familiar or not, in... Continue Reading →
Click on the picture, or here for the article on Wired Magazine that made many people shiver.
LingTECHguistics using http://www.gogirlgames.com OK: I know what you are thinking..."How Girly!" But before you click out, let me explain how this game can be an AMAZING Lingtechguistics tool. Lesson Plan Objective: To teach the target lingo and the LingTECHlingo in a lesson with a Sustained Affective Stimulus using gogirlgames. Target Lingo: (have this ready posted... Continue Reading →
LingTECHguistics goes heart-sy! I think that, at times, I have an unhealthy fascination with Valentine's Day. It all begins in mid-January. After that, everything from that day on turns red, pink, and heart-shaped. This lesson was made using http://www.cryptogram.com, a website where you create your own candy hearts. At first, I did the slide myself to conduct... Continue Reading →
My favorite site for creating logos, buttons, scrolls, and other promotion images is: . I designed the LingTECHguistics* logo, all of my webpages buttons, and countless other things using CoolText - absolutely free. Here is a sample Spanish 2.0 LingTECHguistic lesson in which the Sustained Affective Stimulus is the button application of CoolText. Objectives: The... Continue Reading →